Beatdown is a rhythm game where you play versus AI or other players. Make a move on the beat (when the diamond is green). You can move up, down, left, right OR charge your player. If you charge, your counter goes up. For each charge the player has, the next move will go that many gridspaces in that direction. In addition, the way you kill the other players is by colliding into them with more charge.
There are special gridspots, powerups, and ultimates you can utitilize to defeat your foes. Just make sure you don't miss too many beats, or you'll fall behind.
So go ahead, get crafty, and beatdown your opponents!
You can listen to the soundtrack on Spotify
Drew Busch: Programming, Design, Team Lead
Logan Bowers: Programming, Level Design
Travis Bittel: Programming, Design
Luka Derado: Programming
David London: Programming
Kyle Hilgenberg: Programming
Tamjid Hossain: Art, Level Design
Aparna Arul: Art, UI
Rina Yoo: Art, UI
Patrick Zugel: Music
Etim Otu: Music
Isaiah McElvain: Music
May Lawver: Music