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Bit.Spike

Calendar

Fall 2016

First-Person Shooter Singleplayer Stealth

Gallery

Game Description

Bit.Spike is a room-scale virtual reality game in which you play a small group of mercenaries defending their ship from an evil robot invasion. The part-strategy, part-shooter gameplay will have you ducking behind cover, leaning around corners, and lining up long range shots as you explore the ship’s increasingly difficult levels. A full tutorial ensures that you can get into the action easily, and the room-scale immersion will keep you coming back for more! If you don’t have a SteamVR-compatible virtual reality headset, you can still play the game using Desktop mode.

Patrick Sewell - Project Lead, 3D Artist, Programmer

Mitch McClellan - 3D Artist, Level Design

Kyle Perras - 3D Artist

Emily Chen - 3D Artist

Sean Flanagan - Programmer, Shader Engineer

Jake Deerin - Programmer, Level Design

Jonathan Hunter - Programmer, Level Design

Scott Wise - Composer

Megan Huber - Composer

Bram Tyler - Composer

Andrew Lippens - Composer

Credits

Downloadable Content

Listen to the Soundtrack!

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