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Decontainment
Spring 2020
Experimental Strategy Sci-Fi Simulation
Gallery
Game Description
Decontainment is an autonomous bot fighting game. You program and configure teams of bots and have them face off against one another in matches. The last team standing wins.
The programming language is assembly-like, where each instruction does one thing like move or fire a weapon. To program, simply drag and drop blocks from the code bench into your code view.
Brandon Shockley: Project Lead, Programming
Albert Ko: Programming
Alice Moh: Programming
Arthur Clay Odom: Programming
Logan Bowers: Programming
Thomas Seaver: Programming
Isaiah McElvain: Sound Effects, Composer
Tristan Sallin: Composer
Brooklyn Chen: 2D Artist
Daniel Otaigbe: Game Design
Credits
Downloadable Content
Listen to the Soundtrack!
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