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Spring 2020

Experimental Strategy Sci-Fi Simulation


Game Description

Decontainment is an autonomous bot fighting game. You program and configure teams of bots and have them face off against one another in matches. The last team standing wins.

The programming language is assembly-like, where each instruction does one thing like move or fire a weapon. To program, simply drag and drop blocks from the code bench into your code view.

Brandon Shockley: Project Lead, Programming

Albert Ko: Programming

Alice Moh: Programming

Arthur Clay Odom: Programming

Logan Bowers: Programming

Thomas Seaver: Programming

Isaiah McElvain: Sound Effects, Composer

Tristan Sallin: Composer

Brooklyn Chen: 2D Artist

Daniel Otaigbe: Game Design


Downloadable Content

Listen to the Soundtrack!

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