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Hypermania

Calendar

Spring 2026

Fighting Multiplayer Music Networked Rhythm

Gallery

Game Description

Hypermania is a traditional 2D fighting game that combines the fast-paced adrenaline-fueled gameplay of rhythm games with the methodical and calculated nature of fighting games. Play as Nythea (rushdown) or Via (zoner), and gain hype from the crowd as you fight against your rival!


Hypermania is similar to other traditional fighting games, including LIGHT, MEDIUM, HEAVY, and SPECIAL attacks along with GRABs, BURST, etc. As you attack your opponent, you will gain SUPER. Unleash your SUPER by hitting your opponent with a HEAVY attack (holding the HEAVY button), starting a rhythm combo that lets you pummel your opponent while they remain defenseless.


Leads

  • Raymond Bian

  • Vivian Gu

Subleads

  • Aaron Chen (Design Sublead)

  • Chris Lee (Audio Sublead)

Programming

  • Adam Greene

  • Albert Zheng

  • Chris Lee

  • Daniel Je

  • Davey Decker

  • Eugene Lee

  • Gianluca Amico

  • Jerry Chen

  • Kenneth Doan

  • Lokesh Tammisetty

  • Nathan Casimyr

  • Nathan Donagi

  • Terry Ma

  • Yu Zhou

Tech Art

  • Chris Lee

  • Daniyal Khan

  • Harold Fu

Design

  • Chase O'Brien (Alumni)

  • Daniel Je

  • Denzel Marizcal

  • Joseph Seo

  • Kenneth Doan

  • Kevin Kwan

  • Luke

  • Lyons Edge

Art/Animation

  • Adna Cufurovic

  • Amisha Kapoor

  • Annie Li

  • Hannah Rajan

  • Harold Fu

  • Isabelle Darling

  • Kenneth Doan

  • Li Fan

  • Lio Liang

  • Lyons Edge

  • Melanie Xie

  • Vu Nguyen

  • Xinyu Su

  • Zoe Xiao

Audio/SFX

  • Aaron Wang

  • Chris Hancock (non-GT)

  • Declan Miller

  • Denzel Marizcal

  • Thomas Vu (non-GT)

  • Vaughn Ambrus

Credits

Downloadable Content

Listen to the Soundtrack!

  • Discord
  • Bluesky_Logo
  • Instagram

©2025 by VGDev

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