Hypermania

Spring 2026
Gallery
Game Description
Hypermania is a traditional 2D fighting game that combines the fast-paced adrenaline-fueled gameplay of rhythm games with the methodical and calculated nature of fighting games. Play as Nythea (rushdown) or Via (zoner), and gain hype from the crowd as you fight against your rival!
Hypermania is similar to other traditional fighting games, including LIGHT, MEDIUM, HEAVY, and SPECIAL attacks along with GRABs, BURST, etc. As you attack your opponent, you will gain SUPER. Unleash your SUPER by hitting your opponent with a HEAVY attack (holding the HEAVY button), starting a rhythm combo that lets you pummel your opponent while they remain defenseless.

Leads
Raymond Bian
Vivian Gu
Subleads
Aaron Chen (Design Sublead)
Chris Lee (Audio Sublead)
Programming
Adam Greene
Albert Zheng
Chris Lee
Daniel Je
Davey Decker
Eugene Lee
Gianluca Amico
Jerry Chen
Kenneth Doan
Lokesh Tammisetty
Nathan Casimyr
Nathan Donagi
Terry Ma
Yu Zhou
Tech Art
Chris Lee
Daniyal Khan
Harold Fu
Design
Chase O'Brien (Alumni)
Daniel Je
Denzel Marizcal
Joseph Seo
Kenneth Doan
Kevin Kwan
Luke
Lyons Edge
Art/Animation
Adna Cufurovic
Amisha Kapoor
Annie Li
Hannah Rajan
Harold Fu
Isabelle Darling
Kenneth Doan
Li Fan
Lio Liang
Lyons Edge
Melanie Xie
Vu Nguyen
Xinyu Su
Zoe Xiao
Audio/SFX
Aaron Wang
Chris Hancock (non-GT)
Declan Miller
Denzel Marizcal
Thomas Vu (non-GT)
Vaughn Ambrus
Credits
Downloadable Content




















