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Spacial Decay
Fall 2016
Action Strategy
Gallery
Game Description
A bullet hell game where you dash through enemies instead of shooting them.
Jonathan Chen - Project Lead, UI Design, AI Programming
Sean Flanagan - UI Design, Concept Art
Cheng Hann Gan - UI Design, Level Design
Christian Girala - UI Design
Leonard Chen - AI Programming, Game Design
Seth Triplett - AI Programming, 2D Artist
Kevin Zhu - AI Programming
Alan Hesu - AI Programming
Noah Blume - AI Programming
W Keller - AI Programming
Michael Lee - 2D Artist
Dowon Kim - Composer
Credits
Downloadable Content
Listen to the Soundtrack!
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