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Spacial Decay


Fall 2016

Action Strategy


Game Description

A bullet hell game where you dash through enemies instead of shooting them.

Jonathan Chen - Project Lead, UI Design, AI Programming

Sean Flanagan - UI Design, Concept Art

Cheng Hann Gan - UI Design, Level Design

Christian Girala - UI Design

Leonard Chen - AI Programming, Game Design

Seth Triplett - AI Programming, 2D Artist

Kevin Zhu - AI Programming

Alan Hesu - AI Programming

Noah Blume - AI Programming

W Keller - AI Programming

Michael Lee - 2D Artist

Dowon Kim - Composer


Downloadable Content

Listen to the Soundtrack!

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